![]() The mod will likely be packaged in two parts: a simple installer for the main mod and a separate optionnal skin pack for AI ships. There is not set release date at the moment, but I'm aiming for January to mark the 2nd birthday of the original mod. There is one texture common to all the boats (similar parts) + one texture for each boat paint scheme (hull, deck and wheelhouse). The current textures do the job but are very dull and texturing is beyond my abilities. Inclusion of several other 3rd party mods (Lifeboats & Debris, Easy Key Controls and more).Single Missions (training and historical).Light harbour traffic and commercial traffic between the new harbours on both sides of the Channel + tweaking to historical operations.Harbour Traffic for S-Boot bases (5 left).NYGM Visual Sensors: different ship types will have different ability.New shipping system focusing on coastal traffic.Stock obsolete merchants ships have been removed entirely.All new AI shipping made of 3rd party units including IABL's Merchant Fleet.Semi-historical Flotillas will have you move from Kiel to LĂ©zardrieux and back over the course of the war.New S-boot bases: Kiel, Helgoland, Borkum, IJmuiden, Hoek van Holland, Rotterdam, Oostende, Boulogne, Cherbourg, St Peter Port and LĂ©zardrieux + several smaller auxiliary harbours.3 AI S-Boot types equipped with "virtual" torpedoes.Grey Wolves 3.0 Supermod is one of the few bonus mods that require a very small donation. a comprehensive expansion mod for Silent Hunter III that replaces their earlier expansions. 7 playable S-Boot types with semi-historical equipment (Armament, Radar, RWR, Engines.). The Grey Wolves team released their Magnum Opus, GWX 3.0. ![]() Melting Pot of dozens of mods, concepts and ideas from the SH3/4 Community. ![]()
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June 2023
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